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Gönderen Konu: Necron Söylentileri  (Okunma sayısı 7436 defa)

Ruhi

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Necron Söylentileri
« : Ekim 13, 2011, 03:59:24 ÖS »

Wave 1: Immortals, Tomb Spiders, Destroyers (parts are new), Necromancer (Rumoured MC?)
Wave 2: Wraiths, Repackaged Warriors (now 10 with extra coloured rods), whatever else.
 6 new Vehicles in the army
Rules
Reanimation: – An updated variant of We’ll Be Back. Models with this rule who were killed last turn roll a d6 at the end of each phase, regardless of what caused the wound (thunder hammer, etc…); standing back up on a 5+. Res Orbs makes this a 4+ roll if within 6″.
Eternal Life: – for ICs, this grants a Reanimation roll after the model loses its last wound. If successful, the IC stands back up with 1 wound and, if within 1″of enemy models is placed in assault with them.
Living Metal: – Crew Shaken results are ignored on a 2+, Crew Stunned results are ignored on a 4+. All other current codex benefits are removed.
Gauss Weapons: – Armor penetration rolls of 6 auto-glance, to-wound rolls of 6 auto wound.
 Many Psychic Powers listed as “Tech Upgrades”
 Phase out is reworked
 Complicated rules from the codex are getting simplified and a lot of the war gear options are vanishing
Wargear
 Some but not all gauss weapons are rending.
 Living metal is changing
 Necrons will have their magic power guy, tech upgrades instead of psychic powers most likely
 Veil of Darkness: no longer allows a unit to be pulled out of combat, except in the case of the Veil carried by one of the named Lords
 Quantum Shielding: Gives open topped skimmers 2+ save for front & side armour until vehicle takes it’s first glance/pen
 Weapons
 Heat Ray: Melta or Flamer depending on which is needed.
 Gauss: Glance on to hit rolls of 6
 Gauss Cannon: Assault 2 S6 AP3.
 Gauss Flux Arc: Each Arc fires separately and can hit four different targets.
 Tesla: Causes 2 more hits on to hit rolls of 6
 Tesla Heavy Cannon: Chance of hitting all other units close to the target; both friend and foe.
 Doomsday Cannon: 72″ S9 AP1 Heavy1 Large Blast.
Named Lords
 The Enfleshed – making Flayed Ones Troops Said to be 100% confirmed
 The Undying – making Immortals Troops
 The Silent King ?
 The Voidbringer ?
 The Stormcaller ?
HQ
 C’tan are gone, and are replaced with powerful named Necron lords and special characters.
 One of the Lords makes Immortals troops
 Another Special Character has some really nice anti psyker abilities
 While the Ctan are themselves out of the codex their influence is still in place.
 One of the lords was like 240 points or somewhere around there. He looks like he has potential to be beastly in CC though.
 A lord that makes flayed ones troops
 Crypteks
 Similar to Haemonculi?
 Can take Veil of Darkness
 Pariahs
 Overhaul into Lord retinue (second wave)
Troops
Warriors
 Cost: 12pts
 Statline: 4/4/4/4/1/2/1/10/4+
 Will come 10 to a box
 New options and also other colors of rod (orange and red I think? Orange is not bright orange, but sort of dark, kinda like a beer color almost)
 Warriors are not changing, but doesn’t preclude a new weapon/option sprue.
 Otherwise look the same.
Immortals
 Cost: 17pts
 Statline: 4/4/4/4/1/2/1/10/3+
 Redone, in plastic? Unsure of the material.
 Lots of “Bling”
 Bigger than old ones
 One of the Special Character ‘Cron lords makes them troops
 Will come in boxes of 5, can be in units of up to 10.
 Large (35mm) base; they are redesigned as larger, bulkier and more dynamic (plastic kit)
Elites, 6 Choices
C’Tan
 Monstrous Creature
 Can take 1 per Elite slot
 Good in CC
 Can purchase a bunch of different abilities: in line with things like messing with Deep Striking enemy units, making enemies move through terrain differently, allowing Necron player to change some of his deployment.
 Can take item that erodes armour
Flayed Ones
 Statline: 4/4/4/4/1/2/3/10/4+
 Redone, unsure of the material.
 Walker
 Lyche Guard
 S5 T5 3+
 Can take Warscythe
New unit 2
 Sniper style unit
 Deep Strike as normal or can choose to immediately Deep Strike after the opponent brings an enemy unit on from Reserves
 Can nominate a unit to take additional damage
New unit 3
 S5 T5 3+
 Jump Infantry
 Very close range shooting and some decent CC ability
Fast Attack, 4 Choices
Wraiths
 Rules: Fearless
 Are “harsh” now
 Jump Infantry 18″ charge
Scarab Swarms
 Cost: 12pt
 Rules: Fearless
 Move like Beasts
 Entropic Effect: Ability to erode enemy armour in CC, any non-vehicle unit they wound, but dont kill, has its armour save turned to a dash (i.e. nothing) for the rest of the game.
 If they hit a vehicle, on 4+ the vehicle loses a point of armour value on ALL facings, if any facing is reduced to zero the vehicle is destroyed (not sure if for each reduce armour value or only once per unit per phase)
Destroyers
 -See heavy for combined rumours
Tomb Blades (jetbikes)
 This rumour might be for the Elite jump infantry?
 New fast attack unit
 Look kinda like flayed ones
 They have an 18” charge with their special ability
 Think jump infantry with special rules
 5 per box
Heavy Support
Monolith
 Remain expensive
Destroyers/Heavy Destroyers
 Redone in plastic.
 Like the old hybrid kits, but in plastic with fancier torso’s.
 The skimmer body things don’t look much changed.
 Option for a lawn mower (lown mower as in a gun that has alot of shots, to mow throw hordes) type weapon too if you want to deal with hordes, 1 per box.
Tomb spider
 Rules: Fearless
 3 different builds
 Will have several options and be able to fulfil a variety of roles in the army.
 Spyders redone in plastic.
 1 per box.
New MC/Vehicle
 Can throw down some long range hurt but is still underwhelming compared to things like the Manticore 48” range
 1 per box
Necromancer
 Resurrection (the vehicle that can add models back into the unit is also able to use this ability on any unit = Ability for this unit?)
 Warscythe
 Gauss “something”
 Plastic kit
 Sky Barge/Chariot
 Plastic kit
Fast Skimmer
 Armor 11-11-10
 Living metal
 36″ move
 two kinds of weapons
 Strength 10 AP 1 12 inch range
 Strenth 7 AP -, can hit multiple targets
New giant MC
 Ranged or Melee options
 Wraith Lord feel all around
 One of the guns looks similar to the new gun the destroyer guys are getting which works well against hordes.
 He has a lot of weapon options
 1 per box.



http://www.lounge.belloflostsouls.net/showthread.php?t=16050&page=14

NOT: Söylenti diye alt bir başlık yaratabilir miyiz?
« Son Düzenleme: Ekim 13, 2011, 11:37:45 ÖS Gönderen: anchorite »
A man who carries a cat by the tail learns something he can learn in no other way.

- Mark Twain

Rhonanthor

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Ynt: Necron Söylentileri
« Yanıtla #1 : Ekim 13, 2011, 11:29:43 ÖS »
Bu adamları niye inatla komple Fearless yapmıyorlar anlayabilmiş değilim.

sargon

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Ynt: Necron Söylentileri
« Yanıtla #2 : Ekim 14, 2011, 11:09:44 ÖS »



sargon

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« Yanıtla #3 : Ekim 14, 2011, 11:10:50 ÖS »

Blind

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Ynt: Necron Söylentileri
« Yanıtla #4 : Ekim 14, 2011, 11:36:17 ÖS »
soldaki lord neymiş öyle ya  :D
I am Alpharius

Ruhi

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Ynt: Necron Söylentileri
« Yanıtla #5 : Ekim 15, 2011, 12:11:54 ÖÖ »
Yav, ben o çok beğendim 2 necronun çektiği chariot fikrini. Hani minyatür çok havalı falan ama, fikir çok iyi..
A man who carries a cat by the tail learns something he can learn in no other way.

- Mark Twain

Ruhi

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A man who carries a cat by the tail learns something he can learn in no other way.

- Mark Twain

İsmayil

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Ynt: Necron Söylentileri
« Yanıtla #7 : Ekim 15, 2011, 02:52:34 ÖÖ »
offf şimdi bir de necron ordusu toplamamız gerekecek..

Dwolvin

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Ynt: Necron Söylentileri
« Yanıtla #8 : Ekim 15, 2011, 02:58:24 ÖÖ »
hepimizin mi?

Azactoth

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« Yanıtla #9 : Ekim 15, 2011, 08:47:47 ÖÖ »
Bana mı öyle geldi ? Yoksa araçlar çok Starwars - Trade Federation vari mi olmuş hani "Roger Roger" diye dolanan Necron görsem şaşırmıyacağım.... ;)

Ruhi

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« Yanıtla #10 : Ekim 15, 2011, 09:46:37 ÖÖ »
HAHA.. Değil mi. Dikkat etmemiştim.
« Son Düzenleme: Ekim 15, 2011, 09:50:02 ÖÖ Gönderen: anchorite »
A man who carries a cat by the tail learns something he can learn in no other way.

- Mark Twain

Rhonanthor

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« Yanıtla #11 : Ekim 15, 2011, 12:21:46 ÖS »
Ghost Arc güzel olmuş da anlayamadım necron warrior'ları neden pilot olarak falan kullanıyor bu adamlar,hani yapay zeka,gauss teknolojisi? monolithin de içinde crew mi var yani? Bir de ben lordu sevmedim resmen space marine gibi olmuş bu adamlar,koca koca zırhlarla.O T-1000 görünüşlerini kaybetmişler,çok afilli olmuşlar.

İsmayil

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« Yanıtla #12 : Ekim 15, 2011, 05:45:21 ÖS »

Ruhi

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Ynt: Necron Söylentileri
« Yanıtla #13 : Ekim 27, 2011, 02:47:48 ÖS »
Puanlar ile ilgili atışlar.

Alıntı
- Necron Lord @ 45 points
 - Necron Cryptek @ 35 points and 55 points (depending on wargear no doubt)
 - Lychguard @ 40 points...however, one squad of 5 was +25 points more expensive...could be that the shield option is +5 points.
 - Deathmarks @ 19 points...not that bad, actually.
 - Flayed Ones @ 13 points (and no mention at all of the "Fearsome Visage" rule or something they used to have)
 - Warriors @ 13 points
 - Ghost Ark @ 115 points
 - Immortals @ 17 points regardless of weapon
 - Scarabs @ 15 points per base
 - Destroyers @ 40 points
 - Heavy Destroyers @ 60 points
A man who carries a cat by the tail learns something he can learn in no other way.

- Mark Twain

Deeyo

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« Yanıtla #14 : Ekim 27, 2011, 02:51:22 ÖS »
puanları space marine'in yarısının 3 katı + 1 gretchin diye bekliyordum ben...
dey layt com and me wan go hom...