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Gönderen Konu: Turnuva Kuralları (DRAFT 2.5) 2015  (Okunma sayısı 2154 defa)

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Turnuva Kuralları (DRAFT 2.5) 2015
« : Şubat 01, 2015, 05:31:16 ÖS »
General Rules
Up to 2 Characters in a unit can get a 2+ "Look Out, Sir!" against Dwellers Below, Final Transmutation and Dreaded 13th. Normal requirements for Look Out, Sir! apply.

BSBs can take all the equipment their unit type has access to as if they weren't BSBs.

Units fleeing at the end of the game and / or at 25% or less of the number of starting models yield 50% of their VPs.

Line of Sight
Simple Line of Site will be used instead of True Line of Sight as defined below:

Terrain pieces are divided into ones that:
-   Block LoS: Hills, Buildings and impassable terrain.
-   Don't block LoS: all other terrain.

Unit is considered to be in hard cover when:
-   Majority of unit's footprint is obscured from shooter's Line of Sight by one or more Interfering Unit(s) or LOS blocking terrain(s), as described on page 41 BRB
-   Unit is garrisoning a Building, as described on page 127 BRB
-   Majority of unit's front rank is defending an obstacle, as described on page 122 BRB and ETC FAQ 8.4. If the unit is being shot from the flank or the rear, treat the corresponding file or the last rank, respectively, as the front rank
-   Majority of unit's footprint is in Ruins

Unit is considered to be in soft cover when:
-   Majority of unit's footprint is in or behind woods, as described on page 119 BRB

Models shooting from hills or buildings don't get the hard cover penalty for shooting through interfering units, unless interfering the unit is also on hill.

Units with majority of its models on hill do not receive hard cover for being shot at through interfering units, unless that part of the units which interferes is also on hill. Units with majority of its models on hill do not receive hard cover for being partially obscured from the shooter's LoS by the same hill they are on

Large Targets can't claim cover for obstacles, ruins and interfering units, unless interfering
unit is also a Large Target. Large Targets which shoot don't suffer any penalties for interfering units, unless interfering unit is also a Large Target.
 

Magic Restrictions

A maximum of 12 power dice may be used in each magic phase. A maximum of 2 dice may be added to the power pool
A 5 Dice Casting Cap will be in effect for all spells

Lore of Death spells will have a 4 dice casting cap in effect
The Lore of Shadow spell Mindrazor will have a 4 dice casting cap in effect The Lore of Hashut spell Ash Storm will have a 4 dice casting cap in effect Lore of Undeath will be available to all wizards as follows :
●   4 dice casting cap
●   No ethereal units may be raised
●   Raised units give up victory points

The Players wishing to use Lore of Undeath must provide to their opponents a list pre­game of the units, sizes of units and optional upgrades (such as command) that they have the models for that they could raise during the game.

The following units may generate spells from the Lore of Undeath instead of their normal Lore(s)
●   Pink Horrors
●   High Elf Dragon Mages

The following units may not generate spells from the Lore of Undeath instead of their preselected spells
●   Warlocks
●   Sisters of Thorn


Scenarios
The following four scenarios will be used with the 20-­0 scoring system as described below:­

1: Battle line (normal game)
2: Meeting engagement (no reserve rolls, all units deploy on the board as normal)
3: Blood and glory
The usual 20-­0 victory point based scoring system is capped at a maximum of 17 TP’s.
In addition to this the first player to break their opponents fortitude receives an additional 1 TP.
In addition to this if this player remains unbroken at the end of the game this player receives an additional 2 TP’s.
Note that is at anytime during the game  all remaining fortitude is in a single  unit, the army is considered to be broken. Note also that once broken an army cannot then become unbroken
e.g. by raising new units with fortitude using the Lore of Undeath
4: King of the hill
The usual 20-­0 victory point based scoring system is capped at a maximum of 17 TP’s.
In addition to this the player that holds the center point at the end of the game receives a further  3 TP’s. To hold the center point a unit must contain fortitude (excluding the general and the BSB).

The scenario to be played in a singles environment is determined as follows, roll a D6 and consult the chart below:

1-­2 : Player A chooses the scenario to be played
3­-4 : Player B chooses the scenario to be played
5­-6: The Battle Line scenario will be played


Army Building Restrictions
General Restrictions

All the Army building restrictions are applied only during the creation of the roster, and may be ignored during the game (for example, by joining characters to units or creating new units).

The army lists allowed are those from any of the currently published GW Army Books, and The Legion of Azgorh from Tamurkhan.

Undead Legions, the Legions of Chaos and any other End Times army lists are not allowed.

Special or Named Characters that appear in army books are allowed ­ this excludes all characters that appear in End Times books and /or battlescrolls or that initially appeared in White Dwarf but were then included in End Times Books.
Fozzrik’s Folding Fortress may not be taken.

Units cannot be more than 450 points at the point of roster creation. This does not apply to characters.

All army sizes are 2400 points unless stated otherwise in race specific composition below.

Armies must be constructed on the following basis (in addition to any specific conditions imposed by their army book)
●   Minimum of 3 units
●   Minimum of 1 character that can be the army general
●   Maximum of 50% of points spent on lords
●   Maximum of 50% of points spent on heroes
●   Minimum of 25% of points spent on core units
●   Maximum of 50% of points spent on special units
●   Maximum of 25% of points spent on rare choices

A team consists of 8 players, each of which with an army from a different army list.

A wizard generating spells from lore of death and the Standard of Discipline are mutually exclusive in any army list at the start of the game (I.e. It is permissible to summon a character on lore of death using the lore of Undeath if you have a standard of discipline already in the list)

Generic pool choices
 
The following pool choices apply to all armies with the exception of Orcs and Tomb Kings(as they have no pools)
●   If the total points spent on all lords and heroes is greater than 50% of the armies points ­ 1 pool choice
●   If the total points spent on all lords and heroes is greater than 60% of the armies points ­ 1 further pool choice
●   If the armies contains leadership 10 and one or more wizards that can select spells from the lore of death ­ 1 further pool choice

Beastmen
Maximum unit size at roster creation excluding characters is increased to 550 points. May take Blight Kings of Nurgle from Warhammer End Times ­ Glotkin
May select up to 5 choices from the pool below:
●   Extra 75 points  ­ 1 choices (up to +300 points maximum),
●   May take marks for all units that can do it in Glotkin book ­  1 choice
●   Slugtongue ­ 1 choice

Note that the Marks of Tzeentch, Nurgle and Slaanesh DO NOT allow wizards access to the corresponding lore from the Warriors of Chaos Book. Wizards with a mark have access to the same lores of magic as unmarked beastmen wizards (Shadow, Beasts, Death, Beastmen)

May take any beastmen special characters.

Bretonnia
May select up to 2 choices from the pool below:
●   Extra 100 points  ­ 1 choices (up to +100 points maximum),
●   The Green Knight ­ 1 choice

May take any Brettonian special characters.

Chaos Dwarves
May select up to 5 choices from the pool below:
●   Each character using the Lore of Death – 1 choice
●   Each HellCannon ­ 1 choice (3 choices with lore of death)
●   K'daai Destroyer – 2 choices
●   Each DeathShrieker, Magma Cannon, Dreadquake Mortar or Iron Demon – 1 choice
●   Each 2(or part thereof) hobgoblin khans after the first 2 ­ 1 choice
●   Chalice of Blood and Darkness (may be used only before casting a spell) ­ 1 choice May take any Chaos Dwarf special characters.
 
Dark Elves
May select up to 5 choices from the pool below:
●   Each character using the Lore of Death – 1 choice
●   Each 5(or part of 5) Doomfire Warlock models – 1 choice
●   Each pegasus or dark steed mounted character ­ 1 choice
●   Each two or part thereof other mounted characters ­ 1 choice
●   One or more repeater bolt throwers– 1 choice
●   Each unit of dark riders after the second ­ 1 choice
●   Crown of Command – 1 choice
●   More than 80 shots from repeater crossbows per turn (Repeater bolt throwers count as 6 shots) ­ 2 choices
●   Morathi ­ 4 choices (Lore of Death and Pegasus choices are included)
●   Malekith ­ 2 Choices

May take any Dark Elf special characters.

Demons of Chaos
May take Blight Kings of Nurgle from Warhammer End Times ­ Glotkin­ these models are not demonic and therefore may not be joined by any model with the demonic special rule. If the general and / or BSB have the mark of Nurgle they may benefit from them.

May take Exalted Flamers

May select up to 5 choices from the pool below:
●   Lore of Death present in the army – 2 choices (irrespective of the number of users of the lore of death)
●   First Skull Cannon – 2 choices
●   Second Skull Cannon – 3 choices
●   Each Greater demon(Including Skarbrand, Ku’gath) – 1 choice
●   Each unit of Pink Horrors after the second – 1 choice
●   Each unit of Plague Flies – 1 choice
●   Up to 2/6/10 beasts of nurgle in the army ­ 1/2/3 choices
●   Kairos Fateweaver ­ 5 choices (includes the cost of lore of death)
●   Epidemius ­ 2 choices + 1 choice per unit (excluding Heralds of Nurgle ) of demons of nurgle.

May take any Demons of Chaos special characters.

Dwarves
May select up to 5 choices from the pool below:
●   Each Cannon, Organ gun, Grudge Thrower or Flame cannon ­ 1 choice each
●   Each 2 (or part thereof) gyrocopters after the first ­ 1 choice
●   Grimm Burloksson ­ 1 choice May take any Dwarf special characters.

Empire
May select up to 5 choices from the pool below:
●   Steam Tank – 1 choice
●   Second Steam Tank – 4 choices
●   Crown of Command, Standard of Discipline, War altar, Great Cannon – 1 choice each
●   Third Great Cannon – 1 additional choice
●   3 or more wizards using the Lore of Light ­ 1 choice
●   Each unit of 4 or less Demi­Griffons – 1 choice
●   Each unit of 5 or more Demi­Griffons – 2 choices
●   Karl Franz ­ 2 choices

May take any Empire special characters.

High Elves

May select up to 5 choices from the pool below
●   Banner of the World Dragon ­ 3 choices
●   Each frostheart Phoenix ­ 1 choice
●   3 or more mounted characters ­ 1 choice
●   1 or more repeater bolt throwers ­ 1 choice
●   Each flying strength 6 or greater large target after the second ­ 2 choices
●   Teclis ­ 5 choices (Lore of Death if taken is included in this cost)
●   Alarielle ­ 2 choices
●   Banner of Averlorn ­ 1 choice

May take any High Elf special characters.

Lizardmen

May select up to 5 choices from the pool below:
●   Slann Mage Priest – 1 choice
●   Discipline of Harmonic Convergence – 1 choice
●   Slann Mage Priest taking the Lore of Death – 1 choice (Slann Mage Priests with the Wandering Deliberations do not count towards this)
●   Each cold­one mounted saurus character after the first – 2 choices
●   Each flying unit/character after the third – 1 choice
●   Each unit of core skirmishers after the third ­ 1 choice
●   Each skink cohort after the third ­ 1 choice
●   Lord Kroak ­ 2 choices (includes 1 for being a Slann Mage Priest)
●   Tetto’Eko ­ 3 choices

May take any Lizardmen special characters

Orcs and Goblins
Army size is increased to 2500 points

May take any Orcs and Goblins Special Characters

Ogres
May select up to 5 choices from the pool below:
●   Ironblaster ­ 1 choice (second 3 choices)
●   Hellheart ­ 2 choices
●   Crown of command ­ 1 choice
●   Runemaw ­ 1 choice
●   1 or more Slaughtermasters in the army, including Skragg ­ 2 choices
●   Each unit of gnoblars after the third ­ 1 choice May take any Ogres Special Characters


Skaven
Slave units can be a maximum of 60 models.

May select up to 5 choices from the pool below:
●   Each Warp­lightning Cannon ­ 1 choice
●   Each doomwheel ­­ 1 choice
●   First Hellpit Abomination ­ 1 choice
●   Second Hellpit Abomination ­ 2 choices.
●   Stormbanner ­ 1 choice (2 choices with double hellpit Abomination)
●   Each non wizard warplock Engineer after the first ­ 1 choice
●   Each 40 slaves (or part thereof) over 120 slave models ­ 1 choice
●   Each 2 slave units(or part thereof) after the third ­ 1 choice
●   15 or more gutter runners ­ 1 choice
●   Second Vermin Lord ­ 1 choice (2 if it is a duplicate choice e.g. 2 Vermin Lord Deceivers)
●   Each Stormfiend in a unit after the first model ­ 1 pool choice

Skreech Verminking will not be allowed as he is an End Times Special character and is by the vote expressly forbidden.
May take any Skaven Special Characters

Tomb Kings
Army size is increased to 2700 points.

Maximum unit size at roster creation excluding characters is increased to 550 points. Army does not crumble upon the death of the Hierophant
May include the following units from Warhammer End Times – Nagash
●   Morghast Harbingers
●   Morghast Archai

May add up to 3 power dice to the pool instead of 2 if an army does not include Arkhan May take any Tomb Kings Special Characters

Vampire Counts

May include the following units from Warhammer End Times – Nagash
●   Morghast Harbingers
●   Morghast Archai

May select up to 5 choices from the pool below:
●   Terrorgheist – 1 choice
●   2nd Terrorgheist – 3 choices
●   Each character with Red Fury and/or Quickblood – 1 choice
●   Each character using the Lore of Death after the first ­ 1 choice
●   Each ethereal character or unit – 1 choice
●   Each unit of hexwraith after the 1st ­ 1 choice
●   Each banshee howl or terrorgheist death shriek after the first – 1 choice
●   More than 10 crypt horrors in the army ­ 1 choice
●   Each Direwolf and / or Fellbat unit after the fourth ­ 1 choice
●   Count Mannfred ­ 2 choices (including death) May take any Vampire Counts Special Characters
 
Warriors of Chaos
May take Blight Kings of Nurgle from Warhammer End Times – Glotkin

May select up to 5 choices from the pool below:
●   Each character using the Lore of Death – 1 choice (2 choices if it is a deamon prince)
●   Each Demon Prince after the first – 1 choice
●   2+ or better save on a Demon Prince ­ 1 choice
●   Each Demon Prince with Mark of Nurgle – 1 choice
●   Exalted hero mounted on a demonic mount – 1 choice
●   Third eye of tzeentch ­ 1 choice (2 choices on a 3+ ward save)
●   Each model after the first with a 3+ ward save ­ 1 choice
●   HellCannon – 1 choice (2 with lore of death or tzeentch)
●   2nd HellCannon – 2 choices (3 with lore of death or tzeentch)
●   Each Chimera – 1 choice
●   Each unit of Skullcrushers after the first – 1 choice
●   Each Core chariot after the second – 1 choice
●   Each flying model after the second ­ 1 choice
●   Archaon ­ 1 choice
●   Galrauch ­ 1 choice
●   Throgg ­ 3 choices
●   Crown of Command ­ 1 choice
●   Blasted Standard ­ 1 choice

May take any Warriors of Chaos Special Characters


Wood Elves
All limits are about models, you can spread them anyway you like among units, unless otherwise specified.

May select up to 5 choices from the pool below:
●   Each character using the Lore of Death – 1 choice (3 choices if 6 or more sisters of the thorn are present in an army)
●   Each unit of Wild Riders after the first – 1 choice
●   Each 10 Waywatchers (or part thereof) ­ 1 choice
●   Each 15 models (or part thereof) equipped with trueflight arrows or hagbane arrows after the first 15 models ­ 1 choice
●   Each Waystalker after the first – 1 choice
●   Moonstone of the Hidden Ways – 1 choices (4 choices with lore of death)
●   Acorn of Ages (if taken with Moonstone of the Hidden Ways) ­ 1 choice
●   Sisters of Twilight ­ 2 choices
●   More than 60 shots in the army (waywatchers and waystalkers count as 2 shots) ­ 1 choice

May take any Wood Elf Special Characters
« Son Düzenleme: Şubat 05, 2015, 05:11:15 ÖS Gönderen: tulmir »