9 günde geri döndüler ama sonuç yok, başkasına ilettim konuyu bakalım Geliyom da zaten az kaldı...
Rules changes:- Characters will get "look out sir" versus the following spells that automatically kill models or automatically remove an entire regiment: Dwellers Below, Final Transmutation, Dreaded 13th, Infernal Gateway 11-12 effect. Normal requirements for lookout sir apply.General Restrictions:2400 Points.No Special or Named Characters.Army used can be any of the currently published GW Army books. Chaos Dwarves and DoW are gone.A maximum of 3 identical core choices may be taken (regardless of equipment and other upgrades)A maximum of 5 warmachines may be taken per armyMax. 45 models with missile weapons with a range of 20”+ (not incl. war machines, characters and chariots).Unit sizes of are limited as follows:- Non-infantry units (including monstrous infantry): Maximum 16 models/unit- Infantry costing 5 points or less: Maximum 50 models/unit- Infantry costing 6-9 points: Maximum 40 models/unit- Infantry costing 10 points or more: Maximum 30 models/unitMagic Restrictions:- Apart from Winds of magic and Channeling, an army may only generate 2 PD/DD per magic phase.- You may have units/abilities that actually would generate more than 2 extra dice, but any excess dice are lost- Some magic items/abilities count as generating dice toward this limit.- “Count as” items/abilities may never exceed a cumulative 2PD/DD per phase. This means that if you take the power scroll, you may not take any other items that “count as adding PD/DD”- All modifers are applied from the army list and will not change during the game.Item restrictions:- Power Scroll counts as generating 2 PD and 2 DD each magic phase- Each Loremaster ability counts as generating 1 PD each magic phase- Anything item that auto-dispels a spell counts as generating 1 DD each magic phase.- Folding Fortress is not allowedArmy Specific Restrictions:Beastmen: No RestrictionsBretts: Trebuchet is a 0-1 choiceDark Elves: Hydra is a 0-1 choice. Max. 35 repeater Crossbows in the armyDwarves: Each spellbreaker/spelleater rune counts as "one item". Anvil of doom counts as warmachine; Grudge Throwers are a 0-2 choice; Max +4 dispel dice instead of +2DOC: Flamers are a 0-1 choice. Siren Song may only be taken onceEmpire: Steam Tank counts as 2 warmachines; Tank, Rocket battery and Engineers are a 0-1 choiceHigh Elves: Book of Hoeth counts as generating +2PD and +2 DD; Shard and Crystal as +1DD/phaseLizards: Salamanders are a 0-1 Choice; Terradons, Chameleon Skinks and Stegadons (any kind) are 0-2 choices; Beclaming Cogitations counts as generating +1 PD and +2DD/phase, Cupped hands as +2PD/phase.Ogres: No RestrictionsO&G: No RestrictionsSkaven: Hell Pit Abomination is a 0-1 choice; Gutter runners are a 0-2 choice; Engineers are a 0-3 choiceVampires: Wraiths and Varghulf are 0-1 choicesTK: No restrictionsWE: Wand of Wych Elm counts as generating +1 DD/phaseWarriors of Chaos: Hellcannon is a 0-1 choice. Infernal Puppet counts as generating +1 PD and +2DD /phase; Tendrils of Tzeench and Conjoined Homunculus both count as generating +1 PD/Phase.